Beyond Fun: An Assessment of Video Games as Emerging Educational Broadcasting Media in Nigeria

Main Article Content

Akase Ter Moses Ph.D
Iwalola Yewande Odogwu Ph.D

Abstract

Video games are evolving media that have become more realistic, complex, broad and social in nature recently. This study assesses the positive effects of video games against the backdrop of their educational, social, emotional, cognitive and motivational value. The assessment is based on how video games use has evolved over the last two decades and the use of video games as broadcast education content in Nigeria. The study, hinged on the Social Learning Theory, argues that video games have the potential to educate and inform. The study was carried out using three online databases: Academic Search Complete, EBSCOhost and Science Direct. The conclusion is that video games actively shape the way we interact with each other and can be used in conjunction with other traditional broadcast media as an education medium in Nigeria. It is recommended that there should be an on- going research on the effects of video games in educational broadcasting in Nigeria.

Downloads

Download data is not yet available.

Article Details

Section

Articles

How to Cite

Beyond Fun: An Assessment of Video Games as Emerging Educational Broadcasting Media in Nigeria. (2020). Taraba State University Journal of Communication and Media Studies, 3(1). https://www.tsujcms.org.ng/index.php/home/article/view/95

Most read articles by the same author(s)

Similar Articles

You may also start an advanced similarity search for this article.